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Depressed
people have trouble learning "Good Things in
Life"
Newswise — While depression is often linked
to negative thoughts and emotions, a new
study suggests the real problem may be a
failure to appreciate positive experiences.
Researchers at Ohio State University found
that depressed and non-depressed people were
about equal in their ability to learn
negative information that was presented to
them.
But depressed people weren’t nearly as
successful at learning positive information
as were their non-depressed counterparts.
“Since depression is characterized by
negative thinking, it is easy to assume that
depressed people learn the negative lessons
of life better than non-depressed people –
but that’s not true,” said Laren Conklin,
co-author of the study and a graduate
student in psychology at Ohio State.
The study appears in the March issue of the
Journal of Behavior Therapy and Experimental
Psychiatry.
Researchers tested 34 college students, 17
of whom met criteria for clinical depression
and 17 of whom were not depressed.
This study is one of the first to be able to
link clinical levels of depression to how
people form attitudes when they encounter
new events or information, said Daniel
Strunk, co-author of the study and assistant
professor of psychology at Ohio State.
Strunk said the key to conducting this study
was the use of a computer game paradigm
co-developed at Ohio State in 2004 by
Russell Fazio, a professor of psychology and
co-author of this new study.
Fazio and his
collaborators, Natalie Shook, a PhD graduate
of Ohio State now at Virginia Commonwealth
University and J. Richard Eiser of the
University of Sheffield (England) have used
the game in many studies examining
differences in the development of positive
and negative attitudes.
The developers affectionately call the game
“BeanFest.” It involves people encountering
images of beans on the computer screen. The
beans could be good or bad, depending on
their shape and the number of speckles they
had.
Good beans earned the players points, while
bad beans took points away. The goal was to
earn as many points as possible.
While the game may seem trivial to a naive
audience, Strunk said it offers a unique and
powerful way to measure how people learn new
attitudes.
“Before, if researchers wanted to
investigate how people formed new attitudes,
it was very difficult to do,” Strunk said.
If researchers asked about real-life issues,
the problem is that prior learning and
attitudes may impact how people respond to
new information. But in this game,
participants don’t have any prior knowledge
or attitudes about the beans so researchers
could learn how they formed their attitudes
in a novel situation, without interference
from past experiences.
In the game phase of this study,
participants had to choose whether they
would accept a bean when it appeared on the
screen. If they accepted the bean, the
points were added or deducted from their
total. If they rejected the bean, they were
still told how many points they would have
earned or lost if they had accepted it.
Each of the 34 beans was shown three times
during the game phase, giving the
participants a good opportunity to learn
which beans were good and which were bad.
Then, in the test phase, participants had to
indicate whether beans they learned about in
the game phase were “good” (choosing it
would increase points) or “bad” (choosing it
would decrease points). The researchers
tallied how well participants did in
correctly identifying positive and negative
beans.
The non-depressed students correctly
identified 61 percent of the negative beans,
which was about the same as the depressed
students, who correctly identified 66
percent of the “bad” beans.
But while the non-depressed students
correctly identified 60 percent of the
positive beans, depressed students correctly
classified only 49 percent of these good
beans. Non-depressed students identified the
good beans better than the depressed
students, who failed to identify good beans
better than chance.
“The depressed people showed a bias against
learning positive information although they
had no trouble learning the negative,”
Strunk said.
One of measures researchers used in the
study classified whether the depressed
participants were currently undergoing a
mild, moderate or severe episode of
depression. In the study, those undergoing a
severe depressive episode did more poorly on
correctly choosing positive beans than those
with mild depression, further strengthening
the results.
While more research is needed, Conklin and
Strunk said this study suggests possible
ways to improve treatment of depressed
people.
“Depressed people may have a tendency to
remember the negative experiences in a
situation, but not remember the good things
that happened,” Conklin said. “Therapists
need to be aware of that.”
For example, a depressed person who is
trying out a new exercise program may
mention how it makes him feel sore and tired
– but not consider the weight he has lost as
a result of the exercise.
“Therapists might focus more on helping
their depressed clients recognize and
remember the positive aspects of their new
experiences,” Strunk said.
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